.class Lcom/zuimeia/ui/floatingactionmenu/FloatingActionMenu$1;
.super Ljava/lang/Object;
.source "FloatingActionMenu.java"

# interfaces
.implements Landroid/animation/Animator$AnimatorListener;


# annotations
.annotation system Ldalvik/annotation/EnclosingMethod;
    value = Lcom/zuimeia/ui/floatingactionmenu/FloatingActionMenu;->animateProgress(Lcom/zuimeia/ui/circularprogressbar/CircularProgressBar;F)V
.end annotation

.annotation system Ldalvik/annotation/InnerClass;
    accessFlags = 0x0
    name = null
.end annotation


# instance fields
.field final synthetic this$0:Lcom/zuimeia/ui/floatingactionmenu/FloatingActionMenu;

.field final synthetic val$progressBar:Lcom/zuimeia/ui/circularprogressbar/CircularProgressBar;

.field final synthetic val$targetProgress:F


# direct methods
.method constructor <init>(Lcom/zuimeia/ui/floatingactionmenu/FloatingActionMenu;FLcom/zuimeia/ui/circularprogressbar/CircularProgressBar;)V
    .registers 4
    .param p1, "this$0"    # Lcom/zuimeia/ui/floatingactionmenu/FloatingActionMenu;

    .prologue
    .line 134
    iput-object p1, p0, Lcom/zuimeia/ui/floatingactionmenu/FloatingActionMenu$1;->this$0:Lcom/zuimeia/ui/floatingactionmenu/FloatingActionMenu;

    iput p2, p0, Lcom/zuimeia/ui/floatingactionmenu/FloatingActionMenu$1;->val$targetProgress:F

    iput-object p3, p0, Lcom/zuimeia/ui/floatingactionmenu/FloatingActionMenu$1;->val$progressBar:Lcom/zuimeia/ui/circularprogressbar/CircularProgressBar;

    invoke-direct {p0}, Ljava/lang/Object;-><init>()V

    return-void
.end method


# virtual methods
.method public onAnimationCancel(Landroid/animation/Animator;)V
    .registers 2
    .param p1, "animation"    # Landroid/animation/Animator;

    .prologue
    .line 138
    return-void
.end method

.method public onAnimationEnd(Landroid/animation/Animator;)V
    .registers 4
    .param p1, "animation"    # Landroid/animation/Animator;

    .prologue
    .line 142
    iget v0, p0, Lcom/zuimeia/ui/floatingactionmenu/FloatingActionMenu$1;->val$targetProgress:F

    const/4 v1, 0x0

    cmpl-float v0, v0, v1

    if-nez v0, :cond_15

    .line 143
    iget-object v0, p0, Lcom/zuimeia/ui/floatingactionmenu/FloatingActionMenu$1;->this$0:Lcom/zuimeia/ui/floatingactionmenu/FloatingActionMenu;

    # getter for: Lcom/zuimeia/ui/floatingactionmenu/FloatingActionMenu;->mainActionView:Landroid/view/View;
    invoke-static {v0}, Lcom/zuimeia/ui/floatingactionmenu/FloatingActionMenu;->access$000(Lcom/zuimeia/ui/floatingactionmenu/FloatingActionMenu;)Landroid/view/View;

    move-result-object v0

    check-cast v0, Landroid/view/ViewGroup;

    iget-object v1, p0, Lcom/zuimeia/ui/floatingactionmenu/FloatingActionMenu$1;->val$progressBar:Lcom/zuimeia/ui/circularprogressbar/CircularProgressBar;

    invoke-virtual {v0, v1}, Landroid/view/ViewGroup;->removeView(Landroid/view/View;)V

    .line 147
    :goto_14
    return-void

    .line 145
    :cond_15
    iget-object v0, p0, Lcom/zuimeia/ui/floatingactionmenu/FloatingActionMenu$1;->this$0:Lcom/zuimeia/ui/floatingactionmenu/FloatingActionMenu;

    iget-object v1, p0, Lcom/zuimeia/ui/floatingactionmenu/FloatingActionMenu$1;->this$0:Lcom/zuimeia/ui/floatingactionmenu/FloatingActionMenu;

    # getter for: Lcom/zuimeia/ui/floatingactionmenu/FloatingActionMenu;->mCircularProgressBar:Lcom/zuimeia/ui/circularprogressbar/CircularProgressBar;
    invoke-static {v1}, Lcom/zuimeia/ui/floatingactionmenu/FloatingActionMenu;->access$100(Lcom/zuimeia/ui/floatingactionmenu/FloatingActionMenu;)Lcom/zuimeia/ui/circularprogressbar/CircularProgressBar;

    move-result-object v1

    # invokes: Lcom/zuimeia/ui/floatingactionmenu/FloatingActionMenu;->animateProgressBarScale(Lcom/zuimeia/ui/circularprogressbar/CircularProgressBar;)V
    invoke-static {v0, v1}, Lcom/zuimeia/ui/floatingactionmenu/FloatingActionMenu;->access$200(Lcom/zuimeia/ui/floatingactionmenu/FloatingActionMenu;Lcom/zuimeia/ui/circularprogressbar/CircularProgressBar;)V

    goto :goto_14
.end method

.method public onAnimationRepeat(Landroid/animation/Animator;)V
    .registers 2
    .param p1, "animation"    # Landroid/animation/Animator;

    .prologue
    .line 151
    return-void
.end method

.method public onAnimationStart(Landroid/animation/Animator;)V
    .registers 2
    .param p1, "animation"    # Landroid/animation/Animator;

    .prologue
    .line 155
    return-void
.end method
